Commit Graph

  • d862a250c4 crafting v0.5.0 + composition v0.4.0: Quality & Condition (Phase J) master calic 2026-08-03 09:14:56 +00:00
  • f93fef5990 crafting: actor-precondition (requires) + reward (grants) — Skills half of Phase H (ADR-0056) calic 2026-07-31 10:00:27 +00:00
  • b28afd5290 crafting: retire form, unify on affordance capability axis (ADR-0055 amendment) calic 2026-07-31 07:43:08 +00:00
  • 4825d01426 feat(vagrant): v0.19.0 — role-based Stone-Age recipes (match by form/material/weight/affordance, not item id); rock/stick get form roles calic 2026-07-28 12:22:51 +00:00
  • 60093522f5 feat(vagrant): v0.18.0 — Stone-Age round-out (stone_hammer+knap-gate, chop_tree, break_branch, sharpen_stick) in content pack calic 2026-07-28 12:09:25 +00:00
  • e9085c0317 refactor(vagrant): v0.17.0 — extract Stone-Age content to content/stone_age.lua (T1-modder content packs via content facade) calic 2026-07-28 12:01:45 +00:00
  • ff9d50937d feat(vagrant): v0.16.0 stone-age tech chain (knap/twist/haft → stone_axe); fix crafting manifest.lib to 0.3.0 calic 2026-07-28 11:38:23 +00:00
  • 8994b24567 feat(vagrant): v0.15.0 stone-age slice — saw_planks property-constraint recipe (log→4 planks, cutting tool); crafting output-alias for bw-compat icon resolvers calic 2026-07-28 10:42:21 +00:00
  • 08413e9c29 feat(crafting): lib-core.crafting v0.3.0 — property-constraint slots + non-consumed tools + multi-output (ADR-0055); vagrant-skeleton debug-drive hook for headless scenario testing calic 2026-07-28 10:35:57 +00:00
  • c3290058c1 feat(vagrant): v0.14.0 — TC_Basics first-consumer + UI item icons calic 2026-06-21 11:45:24 +02:00
  • 088e14aeb2 chore: bump lib-core.panel dep to 0.4.0 Axel Meyer 2026-06-15 03:05:25 +02:00
  • d69d2bd95d chore: bump lib-core.panel dep to 0.3.0 Axel Meyer 2026-06-15 02:26:04 +02:00
  • 1fa0628c83 feat: v0.13.0 Workbench multi-panel via panel v0.2.0 Axel Meyer 2026-06-15 02:01:39 +02:00
  • 5cd42caaa7 chore: bump lib-core.panel dep to 0.2.0 Axel Meyer 2026-06-15 01:46:43 +02:00
  • 644bfe98fd feat: v0.12.0 Workbench-Integration Axel Meyer 2026-06-14 20:04:04 +02:00
  • f16c8954d9 fix: notify channel hygiene + craft-output sprites Axel Meyer 2026-06-14 14:09:17 +02:00
  • 31333111c0 feat: v0.11.0 crafting integration Axel Meyer 2026-06-14 13:57:19 +02:00
  • 0658e87066 chore: bump lib-core.composition dep to 0.3.0 Axel Meyer 2026-06-14 11:57:40 +02:00
  • e310494d39 fix(vagrant): ESC closes open panel before quitting to launcher Axel Meyer 2026-06-14 02:36:40 +02:00
  • 99f3583e91 chore: bump lib-core.panel dep to 0.1.1 Axel Meyer 2026-06-14 02:22:51 +02:00
  • 6b4c698984 feat(vagrant): notification system — Inspect modal, pickup-float, toast events, game-log Axel Meyer 2026-06-14 01:59:28 +02:00
  • f66ffc7f12 feat(vagrant): rock template gains player-facing properties Axel Meyer 2026-06-14 00:26:29 +02:00
  • 60eac65bce feat(vagrant): Tab-Toggle inventory panel + right-click context menu Axel Meyer 2026-06-13 23:38:03 +02:00
  • e38d396b87 feat(vagrant): backpack as inventory container — end-to-end pickup/drop demo Axel Meyer 2026-06-13 18:52:39 +02:00
  • f874813498 feat(vagrant): spawn rock entity with pickup trigger Axel Meyer 2026-06-13 18:27:25 +02:00
  • f1e27d8183 feat(vagrant): pickup/drop glue + lib-core.inventory-list dep Axel Meyer 2026-06-13 18:15:23 +02:00
  • 342adf64a1 chore: bump lib-core.composition dep to 0.2.0 Axel Meyer 2026-06-13 14:07:46 +02:00
  • a305314819 feat: ship manifest.launcher.md for master-detail launcher v0.7.1 Axel Meyer 2026-06-11 07:57:41 +02:00
  • 3c5e63ea18 feat(0.7.0): Player als Actor-Entity, Puppet syncs (Phase A.6) Axel Meyer 2026-06-09 14:14:18 +00:00
  • c976353637 feat(0.6.0): Backpack as composition-Entity (Phase A.4) Axel Meyer 2026-06-09 13:51:02 +00:00
  • 77550149cb chore(deps): bump lib-core.maps 0.5.6 -> 0.5.7 Axel Meyer 2026-06-01 22:44:25 +02:00
  • b5278bd24d chore(deps): bump lib-core.maps 0.5.5 -> 0.5.6 Axel Meyer 2026-06-01 17:19:18 +02:00
  • c04dea7f3e ESC -> lib-management.launcher (renamed per ADR-0045) Axel Meyer 2026-05-31 00:22:30 +02:00
  • 7ebd17209f chore(deps): bump lib-core.maps 0.5.4 -> 0.5.5 calic 2026-05-29 09:56:49 +02:00
  • c64a85e5de chore(deps): bump lib-core.maps 0.5.3 -> 0.5.4 calic 2026-05-29 01:37:42 +02:00
  • cff86c3e65 chore(deps): bump lib-core.maps 0.5.2 -> 0.5.3 calic 2026-05-29 01:29:22 +02:00
  • 930591c564 chore(deps): bump lib-core.maps 0.5.1 -> 0.5.2 calic 2026-05-28 23:53:55 +02:00
  • 1293876e9f deps: bump lib-core.maps 0.5.0 -> 0.5.1 calic 2026-05-28 23:10:24 +02:00
  • 6a48653569 vagrant: migrate map to v3 multi-layer + autotile + overrides calic 2026-05-28 20:49:26 +02:00
  • 7cdb95f5d6 Bump lib-core.maps dep to 0.4.0 Axel Meyer 2026-05-24 00:53:46 +02:00
  • b5b8318aa3 Migrate vagrant-skeleton to atlas-uv consumers Axel Meyer 2026-05-21 23:28:24 +02:00
  • 7c4b147608 Bump dep on lib-core.maps to 0.2.0 Axel Meyer 2026-05-21 16:14:27 +02:00
  • 733db11821 docs(vagrant): README sync to v0.4.4 — sprint + interaction Axel Meyer 2026-05-19 00:29:50 +02:00
  • c4f2c9cda9 feat(vagrant): sprint (shift+wasd) + backpack interaction Axel Meyer 2026-05-18 23:46:23 +02:00
  • a064825160 docs(vagrant): README sync to v0.4.3 — Subterrain-model puppet features Axel Meyer 2026-05-18 23:00:51 +02:00
  • cfd5d71546 fix(vagrant): walk anim speed 0.4 → 0.45 (user tuning) Axel Meyer 2026-05-18 22:38:06 +02:00
  • b66c4ca4dd fix(vagrant): substrate leg.scl cycle restored; feet inherit_scale=false Axel Meyer 2026-05-18 22:31:42 +02:00
  • bf5fe12e4c fix(vagrant): walk anim — slow to 0.5x, no leg.scl_y sign flip Axel Meyer 2026-05-18 22:13:56 +02:00
  • 77f3e726ae fix(vagrant): hip-anchors body-relative; leg-orientation procedural Axel Meyer 2026-05-18 21:57:20 +02:00
  • 0a7ef7f270 fix(vagrant): legs rotate to walk direction (user preference) Axel Meyer 2026-05-18 21:48:10 +02:00
  • 3f176f6105 fix(vagrant): remove head sprite_rot + invert signed-angle cross-sign Axel Meyer 2026-05-18 21:38:43 +02:00
  • e6e4e3805b fix(vagrant): bump version 0.3.0→0.4.0 + puppet dep 0.3.3→0.4.0 Axel Meyer 2026-05-18 21:24:11 +02:00
  • 794287fd10 feat(vagrant-skeleton): Subterrain-style lower-body control model Axel Meyer 2026-05-18 21:19:08 +02:00
  • 926cb9da29 fix(vagrant): head sprite_rot=-90 corrects 90° CW visual offset Axel Meyer 2026-05-18 20:42:13 +02:00
  • 60afa48976 fix(vagrant): wrap world rendering in camera.begin/finish Axel Meyer 2026-05-18 20:26:45 +02:00
  • c3f2730119 fix(vagrant): bump puppet dep 0.3.1 -> 0.3.2 to match staged lib Axel Meyer 2026-05-18 20:18:48 +02:00
  • 9de4924706 exp(vagrant): try procedural lower-body, drop WASD-to-root coupling Axel Meyer 2026-05-18 20:13:44 +02:00
  • 03a536984d fix(vagrant): iteration — body+head look-at, WASD-driven leg-facing, idle-collapse Axel Meyer 2026-05-18 19:51:56 +02:00
  • 00d10bbd47 fix(vagrant): manifest dep versions match resolver expectations Axel Meyer 2026-05-18 18:57:11 +02:00
  • fa511204c2 feat(vagrant): v0.3.0 — substrate-port rig + animations + locomotion Axel Meyer 2026-05-18 18:55:34 +02:00
  • 3457a7eab8 feat: sprite-mode test-chamber with 13-bone puppet + sprite-tilemap Axel Meyer 2026-05-18 03:29:54 +02:00
  • 161913795b feat: bump to v0.2.0 with asset_aliases for sprite-upgrade Axel Meyer 2026-05-18 03:25:28 +02:00
  • db8129e2fc chore: bump lib-core.maps to 0.1.2, lib-core.puppet to 0.2.0 Axel Meyer 2026-05-18 03:22:29 +02:00
  • f7b38d984e feat: add CI-hooks for render-hook + state-transition smoke Axel Meyer 2026-05-17 20:30:48 +02:00
  • 2817613490 feat: initial implementation v0.1.0 — single player puppet + WASD + map Axel Meyer 2026-05-17 20:21:31 +02:00