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d862a250c4
crafting v0.5.0 + composition v0.4.0: Quality & Condition (Phase J)
master
calic
2026-08-03 09:14:56 +00:00
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f93fef5990
crafting: actor-precondition (requires) + reward (grants) — Skills half of Phase H (ADR-0056)
calic
2026-07-31 10:00:27 +00:00
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b28afd5290
crafting: retire
form, unify on affordance capability axis (ADR-0055 amendment)
calic
2026-07-31 07:43:08 +00:00
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4825d01426
feat(vagrant): v0.19.0 — role-based Stone-Age recipes (match by form/material/weight/affordance, not item id); rock/stick get form roles
calic
2026-07-28 12:22:51 +00:00
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60093522f5
feat(vagrant): v0.18.0 — Stone-Age round-out (stone_hammer+knap-gate, chop_tree, break_branch, sharpen_stick) in content pack
calic
2026-07-28 12:09:25 +00:00
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e9085c0317
refactor(vagrant): v0.17.0 — extract Stone-Age content to content/stone_age.lua (T1-modder content packs via content facade)
calic
2026-07-28 12:01:45 +00:00
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ff9d50937d
feat(vagrant): v0.16.0 stone-age tech chain (knap/twist/haft → stone_axe); fix crafting manifest.lib to 0.3.0
calic
2026-07-28 11:38:23 +00:00
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8994b24567
feat(vagrant): v0.15.0 stone-age slice — saw_planks property-constraint recipe (log→4 planks, cutting tool); crafting output-alias for bw-compat icon resolvers
calic
2026-07-28 10:42:21 +00:00
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08413e9c29
feat(crafting): lib-core.crafting v0.3.0 — property-constraint slots + non-consumed tools + multi-output (ADR-0055); vagrant-skeleton debug-drive hook for headless scenario testing
calic
2026-07-28 10:35:57 +00:00
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c3290058c1
feat(vagrant): v0.14.0 — TC_Basics first-consumer + UI item icons
calic
2026-06-21 11:45:24 +02:00
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088e14aeb2
chore: bump lib-core.panel dep to 0.4.0
Axel Meyer
2026-06-15 03:05:25 +02:00
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d69d2bd95d
chore: bump lib-core.panel dep to 0.3.0
Axel Meyer
2026-06-15 02:26:04 +02:00
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1fa0628c83
feat: v0.13.0 Workbench multi-panel via panel v0.2.0
Axel Meyer
2026-06-15 02:01:39 +02:00
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5cd42caaa7
chore: bump lib-core.panel dep to 0.2.0
Axel Meyer
2026-06-15 01:46:43 +02:00
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644bfe98fd
feat: v0.12.0 Workbench-Integration
Axel Meyer
2026-06-14 20:04:04 +02:00
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f16c8954d9
fix: notify channel hygiene + craft-output sprites
Axel Meyer
2026-06-14 14:09:17 +02:00
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31333111c0
feat: v0.11.0 crafting integration
Axel Meyer
2026-06-14 13:57:19 +02:00
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0658e87066
chore: bump lib-core.composition dep to 0.3.0
Axel Meyer
2026-06-14 11:57:40 +02:00
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e310494d39
fix(vagrant): ESC closes open panel before quitting to launcher
Axel Meyer
2026-06-14 02:36:40 +02:00
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99f3583e91
chore: bump lib-core.panel dep to 0.1.1
Axel Meyer
2026-06-14 02:22:51 +02:00
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6b4c698984
feat(vagrant): notification system — Inspect modal, pickup-float, toast events, game-log
Axel Meyer
2026-06-14 01:59:28 +02:00
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f66ffc7f12
feat(vagrant): rock template gains player-facing properties
Axel Meyer
2026-06-14 00:26:29 +02:00
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60eac65bce
feat(vagrant): Tab-Toggle inventory panel + right-click context menu
Axel Meyer
2026-06-13 23:38:03 +02:00
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e38d396b87
feat(vagrant): backpack as inventory container — end-to-end pickup/drop demo
Axel Meyer
2026-06-13 18:52:39 +02:00
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f874813498
feat(vagrant): spawn rock entity with pickup trigger
Axel Meyer
2026-06-13 18:27:25 +02:00
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f1e27d8183
feat(vagrant): pickup/drop glue + lib-core.inventory-list dep
Axel Meyer
2026-06-13 18:15:23 +02:00
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342adf64a1
chore: bump lib-core.composition dep to 0.2.0
Axel Meyer
2026-06-13 14:07:46 +02:00
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a305314819
feat: ship manifest.launcher.md for master-detail launcher
v0.7.1
Axel Meyer
2026-06-11 07:57:41 +02:00
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3c5e63ea18
feat(0.7.0): Player als Actor-Entity, Puppet syncs (Phase A.6)
Axel Meyer
2026-06-09 14:14:18 +00:00
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c976353637
feat(0.6.0): Backpack as composition-Entity (Phase A.4)
Axel Meyer
2026-06-09 13:51:02 +00:00
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77550149cb
chore(deps): bump lib-core.maps 0.5.6 -> 0.5.7
Axel Meyer
2026-06-01 22:44:25 +02:00
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b5278bd24d
chore(deps): bump lib-core.maps 0.5.5 -> 0.5.6
Axel Meyer
2026-06-01 17:19:18 +02:00
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c04dea7f3e
ESC -> lib-management.launcher (renamed per ADR-0045)
Axel Meyer
2026-05-31 00:22:30 +02:00
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7ebd17209f
chore(deps): bump lib-core.maps 0.5.4 -> 0.5.5
calic
2026-05-29 09:56:49 +02:00
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c64a85e5de
chore(deps): bump lib-core.maps 0.5.3 -> 0.5.4
calic
2026-05-29 01:37:42 +02:00
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cff86c3e65
chore(deps): bump lib-core.maps 0.5.2 -> 0.5.3
calic
2026-05-29 01:29:22 +02:00
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930591c564
chore(deps): bump lib-core.maps 0.5.1 -> 0.5.2
calic
2026-05-28 23:53:55 +02:00
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1293876e9f
deps: bump lib-core.maps 0.5.0 -> 0.5.1
calic
2026-05-28 23:10:24 +02:00
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6a48653569
vagrant: migrate map to v3 multi-layer + autotile + overrides
calic
2026-05-28 20:49:26 +02:00
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7cdb95f5d6
Bump lib-core.maps dep to 0.4.0
Axel Meyer
2026-05-24 00:53:46 +02:00
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b5b8318aa3
Migrate vagrant-skeleton to atlas-uv consumers
Axel Meyer
2026-05-21 23:28:24 +02:00
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7c4b147608
Bump dep on lib-core.maps to 0.2.0
Axel Meyer
2026-05-21 16:14:27 +02:00
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733db11821
docs(vagrant): README sync to v0.4.4 — sprint + interaction
Axel Meyer
2026-05-19 00:29:50 +02:00
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c4f2c9cda9
feat(vagrant): sprint (shift+wasd) + backpack interaction
Axel Meyer
2026-05-18 23:46:23 +02:00
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a064825160
docs(vagrant): README sync to v0.4.3 — Subterrain-model puppet features
Axel Meyer
2026-05-18 23:00:51 +02:00
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cfd5d71546
fix(vagrant): walk anim speed 0.4 → 0.45 (user tuning)
Axel Meyer
2026-05-18 22:38:06 +02:00
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b66c4ca4dd
fix(vagrant): substrate leg.scl cycle restored; feet inherit_scale=false
Axel Meyer
2026-05-18 22:31:42 +02:00
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bf5fe12e4c
fix(vagrant): walk anim — slow to 0.5x, no leg.scl_y sign flip
Axel Meyer
2026-05-18 22:13:56 +02:00
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77f3e726ae
fix(vagrant): hip-anchors body-relative; leg-orientation procedural
Axel Meyer
2026-05-18 21:57:20 +02:00
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0a7ef7f270
fix(vagrant): legs rotate to walk direction (user preference)
Axel Meyer
2026-05-18 21:48:10 +02:00
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3f176f6105
fix(vagrant): remove head sprite_rot + invert signed-angle cross-sign
Axel Meyer
2026-05-18 21:38:43 +02:00
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e6e4e3805b
fix(vagrant): bump version 0.3.0→0.4.0 + puppet dep 0.3.3→0.4.0
Axel Meyer
2026-05-18 21:24:11 +02:00
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794287fd10
feat(vagrant-skeleton): Subterrain-style lower-body control model
Axel Meyer
2026-05-18 21:19:08 +02:00
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926cb9da29
fix(vagrant): head sprite_rot=-90 corrects 90° CW visual offset
Axel Meyer
2026-05-18 20:42:13 +02:00
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60afa48976
fix(vagrant): wrap world rendering in camera.begin/finish
Axel Meyer
2026-05-18 20:26:45 +02:00
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c3f2730119
fix(vagrant): bump puppet dep 0.3.1 -> 0.3.2 to match staged lib
Axel Meyer
2026-05-18 20:18:48 +02:00
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9de4924706
exp(vagrant): try procedural lower-body, drop WASD-to-root coupling
Axel Meyer
2026-05-18 20:13:44 +02:00
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03a536984d
fix(vagrant): iteration — body+head look-at, WASD-driven leg-facing, idle-collapse
Axel Meyer
2026-05-18 19:51:56 +02:00
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00d10bbd47
fix(vagrant): manifest dep versions match resolver expectations
Axel Meyer
2026-05-18 18:57:11 +02:00
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fa511204c2
feat(vagrant): v0.3.0 — substrate-port rig + animations + locomotion
Axel Meyer
2026-05-18 18:55:34 +02:00
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3457a7eab8
feat: sprite-mode test-chamber with 13-bone puppet + sprite-tilemap
Axel Meyer
2026-05-18 03:29:54 +02:00
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161913795b
feat: bump to v0.2.0 with asset_aliases for sprite-upgrade
Axel Meyer
2026-05-18 03:25:28 +02:00
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db8129e2fc
chore: bump lib-core.maps to 0.1.2, lib-core.puppet to 0.2.0
Axel Meyer
2026-05-18 03:22:29 +02:00
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f7b38d984e
feat: add CI-hooks for render-hook + state-transition smoke
Axel Meyer
2026-05-17 20:30:48 +02:00
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2817613490
feat: initial implementation v0.1.0 — single player puppet + WASD + map
Axel Meyer
2026-05-17 20:21:31 +02:00