Files
sporel-module-vagrant-skeleton/init.lua
Axel Meyer cfd5d71546 fix(vagrant): walk anim speed 0.4 → 0.45 (user tuning)
Note re user observation 'hat sich die animationslänge durch negative
skalierung verändert': no, anim duration (0.8s) and play speed (the
dt multiplier) are independent of bone-state values. The full cycle
visually traverses scl=+1 → 0 → -1 → 0 → +1 over 0.8s × 1/0.45 ≈
1.78s effective. Previous 0.4 gave 2.0s — slightly slower than
desired walking cadence.
2026-05-18 22:38:06 +02:00

12 KiB