Files
sporel-module-vagrant-skeleton/maps/vagrant_test.map.json
Axel Meyer b5b8318aa3 Migrate vagrant-skeleton to atlas-uv consumers
Asset-aliases now reference the three baked subterrain atlas-sets
(subterrain_player, subterrain_tiles, subterrain_world) rather than
the legacy indexed pack labels. The rig asset_pack updates to
subterrain_player and each bone gains a calibrated anchor offset.
Furniture-draw loads the subterrain_world atlas once and renders
via source-rect draw_sprite_transform. The map tilemap field updates
to subterrain_tiles to match the new atlas-id. Dep-bumps for
lib-core.maps 0.3.0, lib-core.puppet 0.5.0, and
lib-asset.prototype-subterrain 0.2.0. Replace r_lib.draw_map with
draw_map_pre/post_entities.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-21 23:28:24 +02:00

50 lines
2.1 KiB
JSON

{
"id": "vagrant_test",
"tilemap": "subterrain_tiles",
"size": { "w": 20, "h": 20 },
"tiles": [
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
4,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,4,
4,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,3,3,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,3,3,1,1,1,1,1,1,2,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4
],
"tile_rotations": [
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,90,0,0,0,0,0,0,180,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
]
}