Asset-aliases now reference the three baked subterrain atlas-sets (subterrain_player, subterrain_tiles, subterrain_world) rather than the legacy indexed pack labels. The rig asset_pack updates to subterrain_player and each bone gains a calibrated anchor offset. Furniture-draw loads the subterrain_world atlas once and renders via source-rect draw_sprite_transform. The map tilemap field updates to subterrain_tiles to match the new atlas-id. Dep-bumps for lib-core.maps 0.3.0, lib-core.puppet 0.5.0, and lib-asset.prototype-subterrain 0.2.0. Replace r_lib.draw_map with draw_map_pre/post_entities. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
15 KiB
15 KiB