Files
sporel-module-vagrant-skeleton/manifest.module
calic c3290058c1 feat(vagrant): v0.14.0 — TC_Basics first-consumer + UI item icons
ADR-0054 Item-Visual-Identity validated end-to-end.

World-sprite migration off the proprietary Subterrain world-atlas:
  - Bed + Bench promoted to composition-entities with renderable tag;
    rendered via the existing draw_entities path (the hardcoded
    draw_sprite_transform calls for furniture are gone).
  - Backpack sprite source: Subterrain backpack_001 → TC_Basics sack1.
  - Stick visual: blob_rect_stone slot_04_straight → TC_Basics log_pile1.
  - rock_pick crafted-output visual: blob_rect_stone slot_05_tee_open →
    TC_Basics spade.
  - rock + rock_pile + workbench stay on blob_rect_stone (no TC_Basics
    equivalent yet).

Scale resolution is now atlas-level (no more module-side constants):
M.init reads tc_meta.atlas_meta.pixels_per_meter and divides into
PROJECT_PIXELS_PER_METER (128 per puppet shoulder anchor) to derive
tc_scale, applied per-entity via lib-core.render v0.3.0's sprite_
scale property.

UI item icons via ADR-0054 §3 Konsum:
  - Backpack + Workbench-Inventory rows now show item icons via the
    inventory-list-display v0.2.0 default resolver (fallback chain
    icon_atlas → sprite_atlas), fit-to-bounds.
  - Backpack-Crafting + Workbench-Crafting panels get an icon column
    via crafting-display v0.3.0; vagrant supplies a small recipe-
    output → {atlas, uv} lookup (craft_icons) and wires it as
    icon_resolver on both widgets.

Deps cascaded: lib-core.render 0.2.0 → 0.3.0, lib-core.inventory-
list-display 0.1.1 → 0.2.0, lib-core.crafting-display 0.2.0 → 0.3.0,
lib-asset.prototype-tc-basics 0.1.0 → 0.3.0.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-21 11:45:24 +02:00

1.8 KiB