Migrate vagrant-skeleton to atlas-uv consumers

Asset-aliases now reference the three baked subterrain atlas-sets
(subterrain_player, subterrain_tiles, subterrain_world) rather than
the legacy indexed pack labels. The rig asset_pack updates to
subterrain_player and each bone gains a calibrated anchor offset.
Furniture-draw loads the subterrain_world atlas once and renders
via source-rect draw_sprite_transform. The map tilemap field updates
to subterrain_tiles to match the new atlas-id. Dep-bumps for
lib-core.maps 0.3.0, lib-core.puppet 0.5.0, and
lib-asset.prototype-subterrain 0.2.0. Replace r_lib.draw_map with
draw_map_pre/post_entities.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Axel Meyer
2026-05-21 23:28:24 +02:00
parent 7c4b147608
commit b5b8318aa3
4 changed files with 48 additions and 36 deletions

View File

@@ -6,17 +6,17 @@
"ci_frames": 60,
"entry_point": "init.lua",
"asset_aliases": {
"player": "lib-asset.prototype-subterrain",
"tiles": "lib-asset.prototype-subterrain",
"world": "lib-asset.prototype-subterrain"
"subterrain_player": "lib-asset.prototype-subterrain",
"subterrain_tiles": "lib-asset.prototype-subterrain",
"subterrain_world": "lib-asset.prototype-subterrain"
},
"deps": [
{"id": "lib-core.input", "version": "0.4.0"},
{"id": "lib-core.camera", "version": "0.3.0"},
{"id": "lib-core.render", "version": "0.1.0"},
{"id": "lib-core.maps", "version": "0.2.0"},
{"id": "lib-core.puppet", "version": "0.4.4"},
{"id": "lib-core.maps", "version": "0.3.0"},
{"id": "lib-core.puppet", "version": "0.5.0"},
{"id": "lib-core.interaction", "version": "0.1.0"},
{"id": "lib-asset.prototype-subterrain", "version": "0.1.1"}
{"id": "lib-asset.prototype-subterrain", "version": "0.2.0"}
]
}