feat(vagrant): v0.18.0 — Stone-Age round-out (stone_hammer+knap-gate, chop_tree, break_branch, sharpen_stick) in content pack
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@@ -8,11 +8,18 @@ callback, foot-body-orientation ("tactical twist"), scale-deformation walk
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cycle, and inheritance-decoupled foot sprites. End-to-end inventory pickup/drop
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demo: pick up a rock into a backpack container, drop it back into the world.
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**Version:** 0.17.0
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**Version:** 0.18.0
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**Module-ID:** vagrant-skeleton
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**Requires:** lib-core.input >=0.4.0, lib-core.camera >=0.3.0, lib-core.render >=0.2.0, lib-core.maps >=0.1.2, lib-core.puppet >=0.4.4, lib-core.interaction >=0.1.0, lib-core.composition >=0.3.0, lib-core.actor >=0.1.0, lib-core.inventory-list >=0.1.0, lib-core.panel >=0.2.0, lib-core.inventory-list-display >=0.1.0, lib-core.notify >=0.1.0, lib-core.notify-display >=0.1.0, lib-core.world-overlay >=0.1.0, lib-core.crafting >=0.3.0, lib-core.crafting-display >=0.2.0, lib-asset.prototype-subterrain >=0.2.0, lib-asset.prototype-tc-basics >=0.1.0
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**Tags:** test-chamber, puppet, walking-sim, interaction
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> **v0.18.0:** Stone-Age round-out (content pack) — `craft_stone_hammer`
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> (rock+stick+cordage → hammering tool), which now **gates `knap_sharp_stone`**
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> (was bare-handed); `chop_tree` (tree + chopping axe → 2 logs, closing the
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> axe→log→plank loop); `break_branch` (branch → 2 sticks, multi-output);
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> `sharpen_stick` (stick + cutting → sharpened_stick). Tool-gating verified
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> (knap/chop fail without the right affordance).
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>
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> **v0.17.0:** **T1-modder content packs.** Stone-Age items + recipes + world-
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> spawns moved OUT of `init.lua` into `content/stone_age.lua` — pure declarative
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> data (`c.T{}` item, `c.R{}` recipe, `c.S{}` spawn), loaded via a content facade
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