fix: correct manifest.launcher.md to reflect no-pathfinding reality

The previous launcher description said 'units pathfind to the click
point' but the module has direct-line movement only — pathfinding is
explicitly deferred per init.lua:149's DEPRECATED-MVP comment.
This commit is contained in:
Axel Meyer
2026-06-11 08:05:58 +02:00
parent c530917b75
commit f7c80770b0
2 changed files with 2 additions and 2 deletions

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@@ -4,7 +4,7 @@
# RTS Prototype
Single-screen RTS sandbox. 8 stone-units idle on a 20×20 tile grid; LMB-drag selects, RMB issues move-commands; units pathfind to the click point.
Single-screen RTS sandbox. 8 stone-units idle on a 20×20 tile grid; LMB-drag selects, RMB issues move-commands; units move in direct lines (no pathfinding yet — walls don't block movement).
## Controls

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@@ -1,6 +1,6 @@
{
"id": "rts-prototype",
"version": "0.1.2",
"version": "0.1.3",
"kind": "module",
"api": "^0.1",
"ci_frames": 60,