fix: correct manifest.launcher.md to reflect no-pathfinding reality
The previous launcher description said 'units pathfind to the click point' but the module has direct-line movement only — pathfinding is explicitly deferred per init.lua:149's DEPRECATED-MVP comment.
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@@ -4,7 +4,7 @@
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# RTS Prototype
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Single-screen RTS sandbox. 8 stone-units idle on a 20×20 tile grid; LMB-drag selects, RMB issues move-commands; units pathfind to the click point.
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Single-screen RTS sandbox. 8 stone-units idle on a 20×20 tile grid; LMB-drag selects, RMB issues move-commands; units move in direct lines (no pathfinding yet — walls don't block movement).
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## Controls
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@@ -1,6 +1,6 @@
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{
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"id": "rts-prototype",
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"version": "0.1.2",
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"version": "0.1.3",
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"kind": "module",
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"api": "^0.1",
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"ci_frames": 60,
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