f8ce43784fa909b9c82abc795257c9d8ad7b6f7d
Vertical layer-chip column on the left edge (Roof up top with divider, entity-slot dashed line between Lw and Ts), collapsible atlas+tile picker bottom-left, status chip bottom-right. Each frame redraws everything and dispatches mouse clicks via priority hit-tests. Tile thumbnails are placeholder gray rects in v0.1.0 because lib-core.maps does not yet expose per-tile UVs to Lua.
sporel-module-map-editor
Interactive map editor module for v2 Sporel maps. Click-to-paint, vertical layer-chip overlay, collapsible atlas+tile picker.
Status
v0.1.0 — initial POC. See docs/superpowers/specs/2026-05-23-sporel-module-map-editor-design.md in sporel-meta for the full spec.
Run
bash scripts/run-map-editor.sh [target_map.json]
(Detailed hotkey reference and UI walkthrough added in a later commit.)
Description
Languages
Lua
98.3%
Shell
1.7%