Adds a G key that toggles the world-space overlay on and off (default on). The overlay adapts to the active painting mode: - Auto-Tile mode shows the map-grid (paint-tile boundaries, which sit at half-tile offsets from the render-cell boundaries in dual-grid), the per-map-tile vertex dots, and the snapped paint-target highlight. - Direct mode shows only a subtle render-cell grid, since LMB strokes write directly to render-cells in that mode. Bumps the lib-core.maps dep pin to 0.5.6 to pick up the dual-grid bitmask fix that makes the auto-tile output match the dual-grid mental model. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
43 KiB
43 KiB