Required by the schema-v3 work in lib-core.maps. The map-editor v0.1 stays on the legacy tiles[] path and continues to function unchanged through the auto-upgrade v1->v2->v3 chain on load. Full migration to v3's vertex-painting + override-UI lands in the map-editor v0.2 slice (sporel-meta/docs/superpowers/plans/2026-05-28-map-editor-blob-v2.md). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
19 lines
524 B
Plaintext
19 lines
524 B
Plaintext
{
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"id": "map-editor",
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"version": "0.1.0",
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"kind": "module",
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"api": "^0.1",
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"ci_frames": 30,
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"entry_point": "init.lua",
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"asset_aliases": {
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"fa_terrain_v1": "lib-asset.prototype-fa-starter"
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},
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"deps": [
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{"id":"lib-core.maps","version":"0.5.0"},
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{"id":"lib-core.render","version":"0.1.0"},
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{"id":"lib-core.camera","version":"0.3.0"},
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{"id":"lib-core.input","version":"0.4.0"},
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{"id":"lib-asset.prototype-fa-starter","version":"0.2.0"}
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]
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}
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