0b2eb2019955e44eefd94534d8093d0b8ae6c2af
Singleton table covering map id+path, active layer/atlas/tile/rot, roof-mode flag, per-layer visibility flags, dirty flag, and picker open/close state. Mutations go through setters so the test module can verify state transitions without poking the internal table. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
sporel-module-map-editor
Interactive map editor module for v2 Sporel maps. Click-to-paint, vertical layer-chip overlay, collapsible atlas+tile picker.
Status
v0.1.0 — initial POC. See docs/superpowers/specs/2026-05-23-sporel-module-map-editor-design.md in sporel-meta for the full spec.
Run
bash scripts/run-map-editor.sh [target_map.json]
(Detailed hotkey reference and UI walkthrough added in a later commit.)
Description
Languages
Lua
98.3%
Shell
1.7%