Files
sporel-lib-core.puppet/init.lua
Axel Meyer dbfd65fa2a feat(puppet): render-path uses cascaded world.scl + world.rot
Previously the render path read per-bone constant `b.scale` and
`ws.angle`. With multi-channel keyframes + scale-cascade, the rendered
sprite-scale comes from the cascaded `world.scl_x/y` and angle from
`world.rot`. No new tests — visual verification at Phase-4 manual test.
2026-05-18 18:21:13 +02:00

29 KiB