M.load now auto-upgrades v1 maps to v2 shape (no m.tilemap field), but load_textures still dereferenced m.tilemap unconditionally and crashed on every v2 consumer. Extract per-tilemap loop into a helper and dispatch by schema_version. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
lib-core.maps
Single tile-grid map implementation. Loads JSON map + tilemap files, registers maps by id, and provides tile-fetch + walkability + size queries with current-map sugar.
Version: 0.1.2
Lib-ID: lib-core.maps
Requires: (none)
Tags: maps, tile-grid, walkability, tilemap
Topology
graph LR
this["lib-core.maps"]
engine["engine.*"]
this --> engine
API
maps.load(path)
Syntax: maps.load(path: string) -> string
Example:
local id = maps.load("maps/forest.json")
maps.set_current(id)
Description: Loads a JSON map-file from disk, resolves + loads its referenced tilemap (local module-tilemap-id or fully-qualified), validates the map-table, and registers it. Returns the map-id. Errors if the id is already registered.
maps.create(t)
Syntax: maps.create(t: {id: string, tilemap_table: table, ...}) -> string
Example:
local id = maps.create({
id = "test-tiny",
size = { w = 4, h = 4 },
tile_size = { w = 16, h = 16 },
tilemap_table = my_tilemap,
tiles = { 0,0,0,0, 0,1,1,0, 0,1,1,0, 0,0,0,0 },
})
Description: Programmatic creation for tests + procedural generators. Caller must supply a fully-built tilemap_table (not a path/id reference). Otherwise identical to load.
maps.size(map_id)
Syntax: maps.size(map_id: string | nil) -> {w: integer, h: integer}
Description: Returns map-size in tiles. Falls back to current-map when map_id is nil. Errors if no current map.
maps.tile_size(map_id)
Syntax: maps.tile_size(map_id: string | nil) -> {w: integer, h: integer}
Description: Returns tile-size in pixels. Falls back to current-map when nil.
maps.tile_at(a, b, c)
Syntax: maps.tile_at(map_id: string, tx: integer, ty: integer) -> table | nil (also: maps.tile_at(tx, ty) uses current-map)
Example:
local tile = maps.tile_at(5, 3)
if tile then engine.print(tile.id) end
Description: Arity-flex sugar: tile_at(tx, ty) uses current-map; tile_at(map_id, tx, ty) is explicit. Returns the resolved tile-record from the tilemap, or nil if out-of-bounds.
maps.is_walkable(a, b, c)
Syntax: maps.is_walkable(map_id: string, tx: integer, ty: integer) -> bool (also: is_walkable(tx, ty) uses current-map)
Description: Convenience: returns true iff the tile exists and has walkable == true. Out-of-bounds is false.
maps.tilemap_id(map_id)
Syntax: maps.tilemap_id(map_id: string | nil) -> string
Description: Returns the fully-qualified tilemap-id referenced by a map.
maps.current()
Syntax: maps.current() -> string | nil
Description: Returns the currently-active map-id, or nil if none.
maps.set_current(map_id)
Syntax: maps.set_current(map_id: string) -> void
Description: Switches the current-map pointer. Errors if map_id is not registered.
maps.list()
Syntax: maps.list() -> string[]
Description: Returns an array of all registered map-ids.
maps.load_textures(asset_aliases)
Syntax: maps.load_textures(asset_aliases: {[string]: string}) -> void
Example:
maps.set_current(map_id)
maps.load_textures({ terrain = "lib-core.terrain-assets" })
Description: Resolves the current tilemap's tile texture atlas-ids to texture-handles via the asset-lib indirection. asset_aliases maps the tilemap's asset_pack alias-key to a lib-id; the lib's assets/atlas.json is read to locate each texture file. Populates tile.texture_handle on each tile in-place. No-op if the tilemap has no asset_pack. Call once at module init after set_current; do not call repeatedly (texture handles are not auto-cached).
maps.draw_map()
Syntax: maps.draw_map() -> void
Description: Draws the current map grid. Tiles with a resolved texture_handle render via engine.render.draw_sprite_transform with rotation about the tile center (using the map's optional tile_rotations parallel array). Tiles without a texture handle fall back to engine.render.draw_rect with tile.color (Phase 1 mode). No-op if no current map.
maps.state(map_id)
Syntax: maps.state(map_id: string) -> string
Description: DEPRECATED-MVP stub. Always returns "Active" in v0.1.x. Full lifecycle (Virgin/Inert/Passive/Active/Pinned) lands in the multi-map slice.
maps.pin(map_id, reason)
Syntax: maps.pin(map_id: string, reason: string) -> void
Description: DEPRECATED-MVP stub. Emits a warn in v0.1.x. Pinning prevents lifecycle-eviction in the multi-map slice.
Conventions
- Pixel-coords + tile-coords kept distinct:
size/tilesindex in tile-units;tile_sizeis the conversion to pixels. - Tilemap-ids may be local (
<this-module-id>.<name>) or fully-qualified;load()resolves both. tile_atis bounds-checked: out-of-bounds returnsnil(not error).- Y-down-positive per ADR-0031.
Consumer pattern
local maps = require("lib-core.maps")
local id = maps.load("maps/forest.json")
maps.set_current(id)
local sz = maps.size()
for ty = 0, sz.h - 1 do
for tx = 0, sz.w - 1 do
if not maps.is_walkable(tx, ty) then
-- mark blocked cell
end
end
end
CHANGELOG
v0.1.2
- Sprite-mode in draw_map: tilemap-tiles with
textureatlas-id render via engine.render.draw_sprite_transform; tiles withouttexturefall back to color-rect render (Phase 1 mode). - Map-data tile_rotations parallel array support: per-cell 90-degree rotation in {0, 90, 180, 270}, applied at draw via rotation about the tile center. Optional; absent means all-zero.
- New API: maps.load_textures(asset_aliases) resolves the current tilemap's tile atlas-ids to texture-handles via the asset-lib indirection. Mirrors the puppet.load_textures pattern.
- Tilemap schema additions: tilemap.asset_pack (alias-key), tile.texture (atlas-id).
- Backward-compat: existing Phase 1 color-only tilemaps render unchanged.
v0.1.1
- Tilemap-id resolution handles module-ids with dots (prefix-match instead of first-dot split).
v0.1.0 (P.0)
- Initial release: load/create + tile_at + is_walkable + current-map management.
References
- Spec v0.1.0 (P.0):
meta/docs/superpowers/specs/2026-05-09-p0-lib-maps-design.md - Architecture:
meta/docs/architecture/map-topology.md - ADR-0001 (engine knows verbs, libs bring nouns)
- ADR-0031 (pixel-convention: Y-down-positive)
- ADR-0038 (API-Doc-Convention)