Files
sporel-module-vagrant-skeleton/manifest.module
Axel Meyer c4f2c9cda9 feat(vagrant): sprint (shift+wasd) + backpack interaction
Sprint: holding shift while WASD doubles player_speed (120 → 240) and
walk-anim play-speed (0.45 → 0.9). Mid-walk sprint toggle uses puppet
v0.4.4 set_play_speed → no cycle restart. Releasing shift or stopping
WASD reverts to normal speed in next frame.

Interaction: 'interact' bound to E. Proximity trigger registered on
the backpack sprite at (350, 400) with range 40px. Pressing E within
range fires callback that prints a log message with the actor distance.
Uses existing lib-core.interaction (registered at init, polled by
interaction.update(player.x, player.y) each frame).

New dep: lib-core.interaction ^0.1.0. Module version 0.4.0 → 0.4.4
(syncs with puppet bump).
2026-05-18 23:46:23 +02:00

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{
"id": "vagrant-skeleton",
"version": "0.4.4",
"kind": "module",
"api": "^0.1",
"ci_frames": 60,
"entry_point": "init.lua",
"asset_aliases": {
"player": "lib-asset.prototype-subterrain",
"tiles": "lib-asset.prototype-subterrain",
"world": "lib-asset.prototype-subterrain"
},
"deps": [
{"id": "lib-core.input", "version": "0.4.0"},
{"id": "lib-core.camera", "version": "0.3.0"},
{"id": "lib-core.render", "version": "0.1.0"},
{"id": "lib-core.maps", "version": "0.1.2"},
{"id": "lib-core.puppet", "version": "0.4.4"},
{"id": "lib-core.interaction", "version": "0.1.0"},
{"id": "lib-asset.prototype-subterrain", "version": "0.1.1"}
]
}