Commit Graph

4 Commits

Author SHA1 Message Date
calic
8dbb5b9d9c deps: bump lib-core.maps 0.5.0 -> 0.5.1
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-28 23:11:09 +02:00
calic
34f8b85d57 deps: bump lib-core.maps 0.4.0 -> 0.5.0
Required by the schema-v3 work in lib-core.maps. The map-editor
v0.1 stays on the legacy tiles[] path and continues to function
unchanged through the auto-upgrade v1->v2->v3 chain on load.

Full migration to v3's vertex-painting + override-UI lands in the
map-editor v0.2 slice
(sporel-meta/docs/superpowers/plans/2026-05-28-map-editor-blob-v2.md).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-28 20:50:21 +02:00
Calic
b5fee40406 Match module id to directory name convention
Other module manifests (spine-prototype, vagrant-skeleton, etc.) use
the short directory name as the id, not the long 'sporel-module-X'
form which is reserved for the Gitea slug. The mismatch caused the
launcher script (which exports SPOREL_MODULE=map-editor) to fail
with ENGINE_ERR_MODULE_NOT_FOUND.
2026-05-24 03:08:31 +02:00
Calic
9d41ba8890 Scaffold sporel-module-map-editor package
Empty launchable module with deps on lib-core.maps 0.4.0, render,
camera, input, and the fa_terrain_v1 asset alias. Renders the
default 4x4 empty work-map; interactive editing wired in
subsequent commits.
2026-05-24 01:04:44 +02:00