docs: CR-5 — README+launcher-card auf v0.4.0 (3 Paint-Modi), Requires-Block ergaenzt

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Calic
2026-06-16 14:47:57 +00:00
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# sporel-module-map-editor
Interactive map editor for Sporel `.map.json` files. v0.2 series ships
the Rev 4 UX architecture (see design paper
Interactive map editor for Sporel `.map.json` files. Aufsetzend auf der
Rev-4-UX-Architektur (siehe Design-Paper
`design/2026-05-28-autotile-blob-styles-design.md` §11 in `sporel-meta`):
top toolbar with mode-switch + actions, right Layers side-panel, bottom
palette strip of material slot thumbnails, mouse drag-paint, and two
mutually-exclusive paint modes (Auto-Tile vs Direct).
Top-Toolbar mit Mode-Switch + Actions, rechtes Layers-Side-Panel, untere
Palette-Strip mit Material-Slot-Thumbnails, Maus-Drag-Paint und drei
Paint-Modi (Auto-Tile / Direct / Cell-Tile, mit Tab umschaltbar). Die
v0.3.0- bis v0.4.0-Iterationen sind eingeflossen: v0.3.0 ersetzte die
Toolbar durch eine Menu-Bar, v0.3.1 ergänzte den Cell-Tile-Modus, und
v0.4.0 migrierte Toolbar, Layers-Panel und Palette auf
`lib-core.panel`-Persistent-Widgets (Details siehe unten).
**Version:** 0.4.0
**Module-ID:** map-editor
**Requires:** lib-core.maps v0.5.7, lib-core.render v0.2.0, lib-core.composition v0.3.0, lib-core.camera v0.3.0, lib-core.input v0.4.0, lib-core.panel v0.4.0, lib-asset.prototype-blob-geom v0.1.0
## Run

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---
{"summary":"Map editor — vertical layer-chip overlay + atlas-tile picker","author":"calic","tags":["tool","map-editor"],"teaser_images":[]}
{"summary":"Map editor — menu-bar toolbar, three paint modes, Layers-Panel + Palette","author":"calic","tags":["tool","map-editor"],"teaser_images":[]}
---
# Map Editor
Click-to-paint tile editor with collapsible atlas/tile-picker. Vertical layer-chip overlay (left), atlas+tile picker (bottom-left), status chip (bottom-right).
Click-to-paint tile editor with a top menu-bar (File / Edit / View / Map / Tools / Window / Help) plus Mode-pill, a right-side Layers-Panel and a bottom Palette-Strip with atlas-tile thumbnails. Three paint modes — Auto-Tile, Direct and Cell-Tile — cycle with Tab.
## Controls
- Mouse-left on grid: paint
- Mouse-left on layer-chip: switch active layer
- Mouse-right on layer-chip: toggle visibility
- E: erase mode
- R: rotate
- Mouse-left on canvas: paint (mode-dependent)
- Mouse-right on canvas: clear/erase
- Mouse-left on layer row: switch active layer
- Mouse-right on layer row: toggle visibility
- Mouse-left on palette swatch: select active slot
- Tab: cycle paint mode (Auto-Tile / Direct / Cell-Tile)
- E: erase tile at cursor
- R: rotate · H: flip · 0: reset transform
- S: save
- ESC: quit to launcher
- I: cheatsheet
- ESC: close modal / menu, else quit to launcher