chore(map-editor): bump to v0.3.1; cheatsheet + README sync
Bumps the module version to v0.3.1 (lib-core.maps dep pin was already bumped to 0.5.7 in CT6 to allow the editor to load). Updates the file header, startup banner, cheatsheet Tab entry (now mentions all three modes), and appends a Cell-Tile Mode subsection to the README. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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6
init.lua
6
init.lua
@@ -1,4 +1,4 @@
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-- sporel-module-map-editor v0.3.0
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-- sporel-module-map-editor v0.3.1
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-- Interactive map editor — Rev 4 UX architecture (see design paper
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-- 2026-05-28-autotile-blob-styles-design.md §11 + plan stub
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-- 2026-05-28-map-editor-blob-v2.md). 0.2.0b adds the bottom palette
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@@ -613,7 +613,7 @@ local ui = (function()
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-- Cheatsheet content (rendered into the modal).
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local CHEATSHEET = {
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{ key="Tab", action="Toggle mode (Auto-Tile / Direct)" },
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{ key="Tab", action="Cycle mode (Auto-Tile / Cell-Tile / Direct)" },
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{ key="I", action="Show / hide this cheatsheet" },
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{ key="S", action="Save current map to work.map.json" },
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{ key="E", action="Erase tile at mouse cell" },
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@@ -1513,7 +1513,7 @@ input.bind("reset_transform", { "0" }) -- 0.2.0c
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input.bind("toggle_debug_overlay", { "d" }) -- 0.2.0c.3
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input.bind("toggle_world_overlay", { "g" }) -- 0.2.0c.4
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engine.print("map-editor v0.3.0: ready. Tab=cycle mode, I=help, G=grid, D=debug, S=save, E=erase, R=rotate, H=flip, 0=reset, ESC=quit / close")
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engine.print("map-editor v0.3.1: ready. Tab=cycle mode (Auto/Cell/Direct), I=help, G=grid, D=debug, S=save, E=erase, R=rotate, H=flip, 0=reset, ESC=quit / close")
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-- =====================================================================
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-- 0.3.0: self-tests (Spec §7.1). Run once on the first CI frame.
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