Files
sporel-module-lib-managemen…/fsm.lua
Calic 89b7b060d1 feat(launcher): launch button + dep-conflict modal
Detail-panel bottom-right Launch button: switches to the selected
module via engine.switch_module if dep-check is clean, otherwise
opens a modal listing conflicts with Cancel + 'Launch anyway'. The
latter is greyed out unless engine.module.switch_module_supports_fallback
is exposed (separate engine slice). FSM adds STATE_MODAL_CONFLICT
with transitions to/from STATE_LIST via cancel/launch_anyway/esc.

Generic panels/modal.lua takes a def-table (title/body/buttons) and
returns the clicked button id from handle_click; reusable for future
modals beyond the conflict case.
2026-06-11 02:54:55 +02:00

26 lines
952 B
Lua

local M = {}
M.STATE_LIST = "list"
M.STATE_QUIT_CONFIRM = "quit_confirm"
M.STATE_MODAL_CONFLICT = "modal_conflict"
M.EXIT = "exit"
function M.next(state, event)
if state == M.STATE_LIST then
if event == "esc" then return M.STATE_QUIT_CONFIRM end
if event == "open_conflict" then return M.STATE_MODAL_CONFLICT end
elseif state == M.STATE_QUIT_CONFIRM then
if event == "esc" then return M.STATE_LIST end
if event == "enter" then return M.EXIT end
if event == "click_yes" then return M.EXIT end
if event == "click_no" then return M.STATE_LIST end
elseif state == M.STATE_MODAL_CONFLICT then
if event == "esc" then return M.STATE_LIST end
if event == "cancel" then return M.STATE_LIST end
if event == "launch_anyway" then return M.STATE_LIST end -- side-effect
end
return state
end
return M