rename to lib-management.launcher (was lib-sporel.launcher)

Per ADR-0045 (three-tier library naming) the launcher migrates from
the retired lib-sporel.* prefix to the new lib-management.* tier for
host-infrastructure libs. Updates:

- manifest.module id: lib-sporel.launcher -> lib-management.launcher
- manifest.core id: lib-sporel.launcher.core -> lib-management.launcher.core
- init.lua engine.module.dir_of("lib-management.launcher")
- README + fsm.lua comment refs

Gitea repo renamed in lockstep:
sporel/sporel-module-lib-sporel.launcher ->
sporel/sporel-module-lib-management.launcher
This commit is contained in:
Calic
2026-05-31 00:21:51 +02:00
parent 03027b077a
commit 4d91a5ffde
5 changed files with 8 additions and 8 deletions

View File

@@ -1,9 +1,9 @@
# lib-sporel.launcher
# lib-management.launcher
Module-discovery and module-switch entry. Lists available modules from the configured modules-dir and launches the selected one via `engine.switch_module`. Typical entry point: `--module=lib-sporel.launcher` boots into a chooser screen rather than directly into a game.
Module-discovery and module-switch entry. Lists available modules from the configured modules-dir and launches the selected one via `engine.switch_module`. Typical entry point: `--module=lib-management.launcher` boots into a chooser screen rather than directly into a game.
**Version:** 0.1.0
**Module-ID:** lib-sporel.launcher
**Module-ID:** lib-management.launcher
**Requires:** lib-core.input v>=0.4.0
**Tags:** launcher, menu, system, navigation
@@ -12,7 +12,7 @@ Module-discovery and module-switch entry. Lists available modules from the confi
<!-- topology:start (auto-generated; do not edit) -->
```mermaid
graph LR
this["lib-sporel.launcher"]
this["lib-management.launcher"]
lib_core_input["lib-core.input"]
this --> lib_core_input
engine["engine.*"]