feat(v0.2.0): draw_entities tag-driven entity-render
Phase A.2: draw_entities(filter) iterates composition.list_by_tag and
renders each entity per its sprite-properties. Three paths:
1. sprite_atlas + sprite_uv.{x,y,w,h} → atlas sub-rect via
engine.render.draw_sprite_transform (with texture-handle cache)
2. sprite_color + sprite_w + sprite_h → engine.render.draw_rect
3. magenta 16x16 fallback rect for entities without sprite-properties
position.x/position.y is treated as visual-CENTER for all paths.
Filter shape: {tag = "..."} — anything else is loud-error
(template-id / property-predicate filters deferred per A-Q3).
New dep: lib-core.composition v0.1.0.
draw_map (v0.1) unverändert.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
55
README.md
55
README.md
@@ -1,11 +1,13 @@
|
||||
# lib-core.render
|
||||
|
||||
Colored-quad tile-grid renderer. Reads `lib-core.maps`'s current (or specified) map + its tilemap, iterates tiles, draws one colored rect per tile via `engine.render.draw_rect`. Fallback to magenta `[255, 0, 255]` for tiles with missing or malformed color.
|
||||
Colored-quad tile-grid renderer + tag-driven entity-render. Reads
|
||||
`lib-core.maps`'s tilemap (v0.1: `draw_map`), and `lib-core.composition`'s
|
||||
tag-index (v0.2: `draw_entities`).
|
||||
|
||||
**Version:** 0.1.0
|
||||
**Lib-ID:** lib-core.render
|
||||
**Requires:** lib-core.maps v>=0.1.1
|
||||
**Tags:** render, tiles, draw, colored-quads
|
||||
**Version:** 0.2.0
|
||||
**Lib-ID:** lib-core.render
|
||||
**Requires:** lib-core.maps v>=0.5.7, lib-core.composition v>=0.1.0
|
||||
**Tags:** render, tiles, draw, colored-quads, entities
|
||||
|
||||
## Topology
|
||||
|
||||
@@ -15,6 +17,8 @@ graph LR
|
||||
this["lib-core.render"]
|
||||
lib_core_maps["lib-core.maps"]
|
||||
this --> lib_core_maps
|
||||
lib_core_composition["lib-core.composition"]
|
||||
this --> lib_core_composition
|
||||
engine["engine.*"]
|
||||
this --> engine
|
||||
```
|
||||
@@ -35,6 +39,39 @@ end
|
||||
|
||||
**Description:** Iterates the tiles of the specified map (or current-map when nil), drawing one colored rect per tile at `(tx * tile_size, ty * tile_size)`. Tile color is read from the tilemap's `tile.color = {r, g, b}`; if missing or malformed, falls back to magenta as a visible "missing-color" debug-marker. Must be called from inside a render hook. Returns the number of tiles drawn (for smoke verification + debug).
|
||||
|
||||
### `render.draw_entities(filter)`
|
||||
**Syntax:** `render.draw_entities({tag: string}) -> integer`
|
||||
|
||||
**Example:**
|
||||
```lua
|
||||
function render_fn(ctx)
|
||||
camera.begin()
|
||||
render.draw_map()
|
||||
render.draw_entities{ tag = "renderable" }
|
||||
camera.finish()
|
||||
end
|
||||
```
|
||||
|
||||
**Description:** Iterates entities tagged with `filter.tag` (via
|
||||
`composition.list_by_tag`) and renders each according to its
|
||||
sprite-properties. `position.x`/`position.y` is treated as the visual
|
||||
CENTER of the entity in all render-paths. Returns the number of
|
||||
entities drawn.
|
||||
|
||||
Three sprite-property paths are tried per entity, in order:
|
||||
|
||||
1. **`sprite_atlas` (string, atlas-texture-path) + `sprite_uv.{x,y,w,h}`
|
||||
(numbers)** — renders the sub-rectangle of the atlas via
|
||||
`engine.render.draw_sprite_transform`. Atlas textures are loaded
|
||||
once and cached internally on first use; no eviction.
|
||||
2. **`sprite_color` (uint32 0xRRGGBBAA) + `sprite_w` + `sprite_h`
|
||||
(numbers)** — renders a colored rect via `engine.render.draw_rect`.
|
||||
3. **None of the above** — magenta 16×16 fallback rect (debug-marker).
|
||||
|
||||
Filter shape `{tag = "..."}` is the only supported form in v0.2.0;
|
||||
template-id-based or property-predicate filters are deferred (loud-error
|
||||
for malformed filters; see Phase-A Spec A-Q3).
|
||||
|
||||
## Conventions
|
||||
|
||||
- Colored-quads only in v0.1.0. Texture-rendering, multi-layer composition, post-processing, parallax, shaders, hot-reload all DEPRECATED-MVP.
|
||||
@@ -59,12 +96,20 @@ end
|
||||
|
||||
## CHANGELOG
|
||||
|
||||
### v0.2.0 (Phase A.2 — 2026-06-09)
|
||||
- Added `draw_entities(filter)` tag-driven entity-render. Two sprite-
|
||||
property paths (`sprite_atlas`+`sprite_uv` / `sprite_color`+`sprite_w`+
|
||||
`sprite_h`) plus magenta-fallback. `position.x`/`.y` is visual-center.
|
||||
- Atlas-texture cache (no eviction in v0.2.0).
|
||||
- New dep: `lib-core.composition` v0.1.0.
|
||||
|
||||
### v0.1.0 (P.0)
|
||||
- Initial release: `draw_map` colored-quad iterator.
|
||||
|
||||
## References
|
||||
|
||||
- Spec v0.1.0 (P.0): `meta/docs/superpowers/specs/2026-05-09-p0-lib-render-design.md`
|
||||
- Spec v0.2.0 (Phase A): `meta/docs/superpowers/specs/2026-06-09-phase-A-inactive-entities-composition-actor-reentry-design.md`
|
||||
- Architecture: `meta/docs/architecture/render-pipeline.md`
|
||||
- ADR-0001 (engine knows verbs, libs bring nouns)
|
||||
- ADR-0031 (pixel-convention: Y-down-positive)
|
||||
|
||||
Reference in New Issue
Block a user