diff --git a/init.lua b/init.lua index a5f09ff..22a2a78 100644 --- a/init.lua +++ b/init.lua @@ -2,6 +2,7 @@ -- Skeletal animation: skeleton + bones + tracks + rest + keyframe -- + procedural + look-at constraint. Multi-channel animation (rot/pos/scl) -- + cascaded world-transform with scale propagation. +-- Render path: world.scl_x/y (cascaded) + world.rot used for draw_sprite_transform. local M = {}