Commit Graph

  • b8e745e452 feat(0.2.0): BREAKING — Actor-Entity statt Lua-locals (Phase A.6) master Axel Meyer 2026-06-09 14:12:56 +00:00
  • 42905a45ce chore(deps): bump lib-core.maps 0.5.6 -> 0.5.7 Axel Meyer 2026-06-01 22:44:24 +02:00
  • 51321fee55 chore(deps): bump lib-core.maps 0.5.5 -> 0.5.6 Axel Meyer 2026-06-01 17:19:08 +02:00
  • 5b6931f9c6 chore(deps): bump lib-core.maps pin to 0.5.5 Axel Meyer 2026-05-30 23:40:53 +02:00
  • 191dade568 Bump lib-core.maps dep to 0.4.0 Axel Meyer 2026-05-24 00:53:33 +02:00
  • 519bffa898 Bump dep on lib-core.maps to 0.2.0 Axel Meyer 2026-05-21 16:14:09 +02:00
  • d861539ec7 chore: bump lib-core.maps dep to 0.1.2 Axel Meyer 2026-05-18 03:22:23 +02:00
  • 72801957cd chore: add Tier-1 LICENSE file Axel Meyer 2026-05-16 18:04:37 +02:00
  • 9331a26f46 docs: migrate README to API-Doc-Convention (S2-cascade.libs) Axel Meyer 2026-05-16 16:40:24 +02:00
  • 5124cc5c29 deps(player_control): declare lib-core.maps + lib-core.input deps (P.3.12) Axel Meyer 2026-05-15 22:42:37 +02:00
  • bddc0b183d refactor(audit-M3): use engine.spatial.pixel_to_tile instead of math.floor Axel Meyer 2026-05-10 15:46:38 +02:00
  • 9dd7f7c070 feat: P.0.lib.player_control movement + AABB-wall-collision Axel Meyer 2026-05-10 00:39:01 +02:00