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b8e745e452
feat(0.2.0): BREAKING — Actor-Entity statt Lua-locals (Phase A.6)
master
Axel Meyer
2026-06-09 14:12:56 +00:00
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42905a45ce
chore(deps): bump lib-core.maps 0.5.6 -> 0.5.7
Axel Meyer
2026-06-01 22:44:24 +02:00
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51321fee55
chore(deps): bump lib-core.maps 0.5.5 -> 0.5.6
Axel Meyer
2026-06-01 17:19:08 +02:00
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5b6931f9c6
chore(deps): bump lib-core.maps pin to 0.5.5
Axel Meyer
2026-05-30 23:40:53 +02:00
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191dade568
Bump lib-core.maps dep to 0.4.0
Axel Meyer
2026-05-24 00:53:33 +02:00
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519bffa898
Bump dep on lib-core.maps to 0.2.0
Axel Meyer
2026-05-21 16:14:09 +02:00
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d861539ec7
chore: bump lib-core.maps dep to 0.1.2
Axel Meyer
2026-05-18 03:22:23 +02:00
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72801957cd
chore: add Tier-1 LICENSE file
Axel Meyer
2026-05-16 18:04:37 +02:00
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9331a26f46
docs: migrate README to API-Doc-Convention (S2-cascade.libs)
Axel Meyer
2026-05-16 16:40:24 +02:00
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5124cc5c29
deps(player_control): declare lib-core.maps + lib-core.input deps (P.3.12)
Axel Meyer
2026-05-15 22:42:37 +02:00
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bddc0b183d
refactor(audit-M3): use engine.spatial.pixel_to_tile instead of math.floor
Axel Meyer
2026-05-10 15:46:38 +02:00
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9dd7f7c070
feat: P.0.lib.player_control movement + AABB-wall-collision
Axel Meyer
2026-05-10 00:39:01 +02:00