feat(maps): v0.5.5 — cell_material_slot public getter

Exposes what the v3 vertex/material render path computes internally:
per (layer, x, y), returns {slot, rot, flip} for material cells,
nil for non-material. Override entry wins (normalised via existing
normalize_override_entry); otherwise resolves through
compute_cell_bitmask_v3 + SLOT_LOOKUP.

Primary consumer: debug-overlay tooling (map-editor 0.2.0c.3) that
labels each rendered cell with its blob-14 slot identity for
authoring verification.
This commit is contained in:
calic
2026-05-29 09:56:45 +02:00
parent b4c0e0f4b5
commit e3b6e38c5a
2 changed files with 27 additions and 1 deletions

View File

@@ -1 +1 @@
{"id":"lib-core.maps","version":"0.5.4","api_min":"0.1"}
{"id":"lib-core.maps","version":"0.5.5","api_min":"0.1"}