Migrate test assertions to atlas tile-record shape; bump to 0.3.0
tile.id is now an integer; the stable string identifier is tile.name. Updates all tile-record string-id assertions to use .name. Adds walkable field to stub atlas JSONs so gameplay assertions pass without the legacy tiles dir. Test bootstrap calls maps.load_textures with aliases pointing to the test-lib itself as the asset provider. Moves load_textures calls inline after each set_current (Task 4 and Task 9 blocks) so all tile-record shape and walkability checks use atlas records throughout. Bumps version to 0.3.0, dep on maps 0.3.0. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -10,6 +10,7 @@
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{
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"id": 1,
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"name": "wall_brick",
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"walkable": false,
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"uv": [
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0,
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0,
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@@ -21,6 +22,7 @@
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{
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"id": 2,
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"name": "wall_wood",
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"walkable": false,
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"uv": [
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32,
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0,
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