Extends can_craft + craft to take a `locale` parameter that describes
WHERE inputs come from and WHERE outputs go. Two forms are accepted;
the v0.1 single-container call signature continues to work unchanged
via a transparent bw-compat shim.
Locale-Schema:
Form 1 (bw-compat): a bare container-entity-handle. Internally
wrapped to {sources={h}, sink=h}; the single
container is both the sole input source AND the
output sink. v0.1 call sites need no migration.
Form 2 (explicit): { sources = {c1, c2, ...}, sink = c_out } where
sources is a non-empty array of container-entity-
handles and sink is a single container-entity-
handle. sink MAY appear in sources (e.g. workbench
buffer as both source and sink).
can_craft aggregates input counts across the union of all sources
before comparing against the recipe's needs. `missing` entries report
the aggregated `have` count across sources.
craft greedy-drains in array-order: for each input.need it walks
sources left-to-right, fully draining matching-template items from
the first source before moving on to the next. The order is stable
and deterministic so callers can encode priority via the array.
A file-local resolve_locale helper centralizes the Form-1-vs-Form-2
dispatch and validates Form 2 with loud errors:
locale == nil → "locale must not be nil"
Form 2, sources not array or empty → "sources must be non-empty array"
Form 2, sink == nil → "sink must not be nil"
The count_by_template helper now takes a sources array and walks each
container's inventory in turn, summing per-template counts.
Manifest bumped 0.1.0 → 0.2.0. Deps unchanged (composition 0.3.0,
inventory-list 0.1.0). README documents both locale forms, the
greedy-drain order, the bw-compat guarantee, and the loud-error
conditions.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
273 lines
8.4 KiB
Lua
273 lines
8.4 KiB
Lua
-- =====================================================================
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-- lib-core.crafting v0.2.0 — Recipe Registry + Craft Action
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-- Spec: meta/docs/superpowers/specs/2026-06-14-phase-D-workbench-design.md
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--
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-- Surface:
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-- crafting.define_recipe(recipe_def) -- register a recipe
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-- crafting.list_recipes() -> {recipe_def, ...}
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-- crafting.get_recipe(id) -> recipe_def or nil
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-- crafting.is_known(recipe_id, ctx) -> bool
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-- crafting.can_craft(recipe_id, locale, ctx) -> result (non-mutating)
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-- crafting.craft(recipe_id, locale, ctx) -> result (mutating)
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--
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-- Locale-Param (v0.2.0):
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-- Form 1 (bw-compat): a bare entity_handle. Treated as both the sole
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-- source AND the sink.
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-- Form 2 (explicit): a table { sources = {c1, c2, ...}, sink = c_out }
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-- where `sources` is a non-empty array of
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-- container-entity-handles and `sink` is a single
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-- container-entity-handle.
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--
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-- Recipe-Schema:
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-- {
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-- id = "rock_pick",
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-- inputs = { {template, count}, ... },
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-- output = {template, count},
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-- name = "Stone Pick",
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-- description = "...",
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-- is_known = function(ctx) return true end,
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-- }
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--
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-- Match-Result-Schema:
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-- { ok, error?, missing?, crafted_items?, consumed? }
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-- error ∈ { "unknown_recipe" | "missing_inputs" }
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--
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-- Deps:
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-- lib-core.composition (template_of, create, destroy)
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-- lib-core.inventory-list (contents, add, remove)
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-- =====================================================================
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local composition = require("lib-core.composition")
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local inv = require("lib-core.inventory-list")
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local M = {}
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-- ---------- module state (all local) ----------
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local recipes = {}
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local function default_is_known(_ctx)
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return true
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end
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-- ---------- helpers ----------
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local function validate_io_entry(entry, kind, recipe_id)
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if type(entry) ~= "table" then
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error(string.format(
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"crafting.define_recipe '%s': %s entry must be table",
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recipe_id, kind), 3)
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end
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if type(entry.template) ~= "string" or entry.template == "" then
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error(string.format(
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"crafting.define_recipe '%s': %s.template must be string",
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recipe_id, kind), 3)
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end
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if type(entry.count) ~= "number" or entry.count <= 0
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or entry.count ~= math.floor(entry.count) then
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error(string.format(
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"crafting.define_recipe '%s': %s.count must be positive int",
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recipe_id, kind), 3)
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end
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end
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local function shallow_copy(t)
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local out = {}
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for k, v in pairs(t) do out[k] = v end
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return out
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end
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-- Locale-Resolver: akzeptiert entity_handle (bw-compat) ODER table
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-- {sources={...}, sink=...}. Returns immer Form-2 mit validierten
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-- Feldern. Loud-Error bei kaputter Form-2.
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local function resolve_locale(locale, fn_name)
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-- Form 2: explicit table
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if type(locale) == "table" and locale.sources ~= nil then
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if type(locale.sources) ~= "table" or #locale.sources == 0 then
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error(string.format(
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"crafting.%s: locale.sources must be non-empty array",
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fn_name), 3)
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end
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if locale.sink == nil then
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error(string.format(
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"crafting.%s: locale.sink must not be nil",
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fn_name), 3)
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end
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return locale
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end
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-- Form 1 (bw-compat): bare entity_handle
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if locale == nil then
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error(string.format(
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"crafting.%s: locale must not be nil", fn_name), 3)
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end
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return { sources = {locale}, sink = locale }
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end
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local function count_by_template(sources)
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local out = {}
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for _, source in ipairs(sources) do
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for _, ent in ipairs(inv.contents(source)) do
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local tpl = composition.template_of(ent)
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if tpl ~= nil then
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out[tpl] = (out[tpl] or 0) + 1
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end
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end
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end
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return out
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end
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-- ---------- public API ----------
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function M.define_recipe(def)
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if type(def) ~= "table" then
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error("crafting.define_recipe: def must be table", 2)
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end
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local id = def.id
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if type(id) ~= "string" or id == "" then
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error("crafting.define_recipe: id must be non-empty string", 2)
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end
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if recipes[id] then
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error(string.format(
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"crafting.define_recipe '%s': duplicate id", id), 2)
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end
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if type(def.inputs) ~= "table" or #def.inputs == 0 then
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error(string.format(
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"crafting.define_recipe '%s': inputs must be non-empty array",
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id), 2)
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end
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for i, entry in ipairs(def.inputs) do
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validate_io_entry(entry, "inputs[" .. i .. "]", id)
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end
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if type(def.output) ~= "table" then
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error(string.format(
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"crafting.define_recipe '%s': output must be table", id), 2)
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end
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validate_io_entry(def.output, "output", id)
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local is_known = def.is_known
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if is_known == nil then
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is_known = default_is_known
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elseif type(is_known) ~= "function" then
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error(string.format(
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"crafting.define_recipe '%s': is_known must be function",
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id), 2)
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end
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recipes[id] = {
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id = id,
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inputs = def.inputs,
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output = def.output,
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name = def.name,
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description = def.description,
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is_known = is_known,
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}
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end
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function M.list_recipes()
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local out = {}
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for _, r in pairs(recipes) do
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out[#out + 1] = shallow_copy(r)
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end
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return out
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end
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function M.get_recipe(id)
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local r = recipes[id]
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if r == nil then return nil end
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return shallow_copy(r)
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end
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function M.is_known(recipe_id, ctx)
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if type(ctx) ~= "table" then
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error("crafting.is_known: ctx must be table", 2)
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end
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local r = recipes[recipe_id]
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if r == nil then return false end
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return r.is_known(ctx) == true
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end
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function M.can_craft(recipe_id, locale_arg, ctx)
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if type(ctx) ~= "table" then
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error("crafting.can_craft: ctx must be table", 2)
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end
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local r = recipes[recipe_id]
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if r == nil then
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return { ok = false, error = "unknown_recipe" }
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end
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if r.is_known(ctx) ~= true then
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return { ok = false, error = "unknown_recipe" }
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end
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local locale = resolve_locale(locale_arg, "can_craft")
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local have = count_by_template(locale.sources)
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local missing = {}
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for _, need in ipairs(r.inputs) do
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local have_n = have[need.template] or 0
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if have_n < need.count then
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missing[#missing + 1] = {
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template = need.template,
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needed = need.count,
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have = have_n,
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}
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end
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end
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if #missing > 0 then
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return { ok = false, error = "missing_inputs", missing = missing }
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end
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return { ok = true }
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end
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function M.craft(recipe_id, locale_arg, ctx)
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local pre = M.can_craft(recipe_id, locale_arg, ctx)
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if not pre.ok then return pre end
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local locale = resolve_locale(locale_arg, "craft")
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local r = recipes[recipe_id]
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-- 1. Greedy-drain from sources in array-order. Per input-need, walk
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-- sources left-to-right and snapshot each source's contents
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-- BEFORE the inner loop because we mutate via inv.remove during
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-- iteration.
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local consumed = {}
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for _, need in ipairs(r.inputs) do
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local remaining = need.count
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for _, source in ipairs(locale.sources) do
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if remaining == 0 then break end
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local snapshot = inv.contents(source)
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for _, ent in ipairs(snapshot) do
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if remaining == 0 then break end
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if composition.template_of(ent) == need.template then
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inv.remove(source, ent)
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consumed[#consumed + 1] = ent
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composition.destroy(ent)
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remaining = remaining - 1
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end
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end
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end
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end
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-- 2. Create outputs + add to sink.
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local crafted = {}
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for _ = 1, r.output.count do
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local out = composition.create{ template = r.output.template }
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inv.add(locale.sink, out)
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crafted[#crafted + 1] = out
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end
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return {
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ok = true,
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crafted_items = crafted,
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consumed = consumed,
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}
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end
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-- ---------- test backdoors ----------
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function M._test_clear_all()
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recipes = {}
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end
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function M._test_get_recipes()
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return recipes
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end
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return M
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