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12200735bf
Add per-hex metadata system for scale-invariant classification
master
Axel Meyer
2026-04-16 10:07:09 +02:00
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bc7d5a3cc7
Add vision-LLM import pipeline for hex terrain classification
Axel Meyer
2026-04-16 09:49:01 +02:00
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9a61647b4a
Fix coastline water side flipping on rotation
Axel Meyer
2026-04-07 11:22:52 +00:00
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ce95930b87
Fix coastline: 2-edge only, explicit waterSide, flip control
Axel Meyer
2026-04-07 11:17:56 +00:00
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b6bd66cd9e
Tile palette with previews, click-to-place, independent rotation
Axel Meyer
2026-04-07 11:09:28 +00:00
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f144063db9
Fix sidebar init, client-side first, coastline rework
Axel Meyer
2026-04-07 10:59:29 +00:00
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367ba8af07
Phase 3: Express backend, SQLite persistence, auto-save
Axel Meyer
2026-04-07 10:45:37 +00:00
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0e2903b789
Phase 2: Terrain textures, bezier routing, drag-paint, HTTPS
Axel Meyer
2026-04-07 10:41:24 +00:00
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f302932ea8
Phase 1: Core hex engine, Leaflet overlay, terrain painting UI
Axel Meyer
2026-04-07 10:32:52 +00:00
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5a19864fb5
Initial project scaffolding
Axel Meyer
2026-04-07 10:09:51 +00:00