Phase 2: Terrain textures, bezier routing, drag-paint, HTTPS
- svg/renderer.ts: Full Canvas rendering engine with terrain textures (trees for forest, waves for water, peaks for mountains, contour lines for hills, hatch for farmland, buildings for settlements) - Linear features: paired-edge bezier routing (straight-through, curves, dead-ends), river wobble, proper coastline along hex edges - Drag-paint: click-and-drag in Paint mode paints multiple hexes, disables map panning during paint gesture - NGINX reverse proxy + Let's Encrypt cert for hexifyer.davoryn.de - Refactored hex-layer.ts to delegate rendering to renderer module Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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